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MechatroWego No 08

Mechs. I LOVE mechs.

That's why when our professor sent us a pre quarter asignment which asked us to create a 3D model based on an existing one, I didn't hestitate, then immediately started working on this.

The original Mechatro Wego model has a white and blue color scheme, which I myself is not too much of a big fan of, so I decided to change its color to black and red, then finish up with some emissive paint on certain part of the mech.

The results was a robot that looks great at daylight and somewhat manicing in the dark.

Modeled in Autodesk Maya.

Textured and rendered in Substance Painter.

MechHog3quarter.png
MechHog3quarterback.png
MechHogCloseUp.png
MechHogCloseUpBack.png
MechHogCloseUpArm.png
MechHogCloseUpLeg.png

Texture Sheet

Picture1.png
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