top of page

MechatroWego No 08

Mechs. I LOVE mechs.

​

That's why when our professor sent us a pre quarter asignment which asked us to create a 3D model based on an existing one, I didn't hestitate, then immediately started working on this.

​

The original Mechatro Wego model has a white and blue color scheme, which I myself is not too much of a big fan of, so I decided to change its color to black and red, then finish up with some emissive paint on certain part of the mech.

​

The results was a robot that looks great at daylight and somewhat manicing in the dark.

​

Modeled in Autodesk Maya.

Textured and rendered in Substance Painter.

MechHog3quarter.png
MechHog3quarterback.png
MechHogCloseUp.png
MechHogCloseUpBack.png
MechHogCloseUpArm.png
MechHogCloseUpLeg.png

Texture Sheet

Picture1.png
bottom of page