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Home of a Carpenter 

One of my projects from the environmental game art class. Our goal was to create an apartment with aesthetics of Hong Kong in the 1960s.

I wanted to create a story where the owner converted part of his apartment into a workshop since he is a carpenter enthusiast.

Modeled in Autodesk Maya.

Textured in Substance Painter.

Developed in Unity.

Overview.png
Workshop.png
Litchen.png
bedroom.png
toilet.png
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